Amumu is a melee tank usually played Jungle/Support on Summoner's Rift. This guide covers Amumu in ARAM: Play as an engage tank, initiating fights with your ultimate and peeling for carries while soaking up damage.
Amumu's basic attacks Curse enemies, making them take bonus true damage from magic.
Amumu throws a bandage, stunning and pulling himself to the first enemy hit.
Nearby enemies lose max health per second and have their Curses refreshed.
Amumu's Tantrum reduces incoming physical damage and deals area damage, with its cooldown lowering each time he's hit.
Amumu entangles nearby enemies, stunning and cursing them.
Play as an engage tank, initiating fights with your ultimate and peeling for carries while soaking up damage.
Maximize your ultimate's impact by engaging when multiple enemies are grouped.
Use Bandage Toss to initiate fights or escape over walls.
Build tanky items like Sunfire Aegis to survive and deal consistent damage.
Coordinate with your team before using Curse of the Sad Mummy for maximum follow-up.
Consider taking Snowball for reliable engage and gap closing in ARAM.
Bandage Toss > Curse of the Sad Mummy > Tantrum > Despair
Snowball > Bandage Toss > Ultimate > Tantrum
Flash > Curse of the Sad Mummy > Bandage Toss to catch fleeing enemies
Runes
Primary — Resolve
Secondary — Domination
Summoners
Skill Order
Max your skills in this order
Starter Items
Core Items
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
In ARAM, Amumu typically builds core items like Sunfire Aegis, Mercury's Treads, Winter's Approach and Aftershock runes (Resolve primary, Domination secondary).
Take Aftershock in the Resolve tree as your keystone, with Domination as your secondary tree for Amumu in ARAM.
Play as an engage tank, initiating fights with your ultimate and peeling for carries while soaking up damage.
Bandage Toss > Curse of the Sad Mummy > Tantrum > Despair