Seraphine is a ranged support usually played Bot/Support on Summoner's Rift. This guide covers Seraphine in ARAM: Play as a backline poke and support mage, using your long-range abilities to harass enemies and your ultimate to set up picks or disengage in the chaotic ARAM lane.
Every third basic spell echoes, casting twice. Nearby allies empower her next attack with bonus damage and range.
Seraphine launches a note that deals magic damage in an area, increasing based on missing health.
Seraphine shields and hastes nearby allies, healing them if she is already shielded.
Seraphine slows enemies in a line; rooted if already slowed, stunned if already rooted.
Seraphine charms and damages enemies, extending the ability's range with each champion hit.
Play as a backline poke and support mage, using your long-range abilities to harass enemies and your ultimate to set up picks or disengage in the chaotic ARAM lane.
Maximize your passive by weaving auto-attacks between abilities to stack notes faster.
Use your W (Surround Sound) to shield and heal allies, especially during teamfights in the narrow ARAM bridge.
Save your E (Beat Drop) to peel for yourself or allies when enemies dive, as it can root or slow multiple targets.
Position behind your frontline to safely land your ultimate (Encore) across the lane for maximum crowd control.
Build ability haste items like Liandry's or Moonstone to spam spells more frequently in ARAM's constant skirmishes.
E (Beat Drop) > Q (High Note) > auto-attack: slow/root enemies then burst with Q and passive notes.
R (Encore) > E (Beat Drop) > W (Surround Sound): initiate with ultimate, follow up with CC, then shield/heal your team.
Q (High Note) > auto-attack > W (Surround Sound): poke and trade safely while sustaining with shield/heal.
Runes
Primary — Sorcery
Secondary — Precision
Summoners
Skill Order
Max your skills in this order
Starter Items
Core Items
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
Buy when:
Avoid when:
Options
In ARAM, Seraphine typically builds core items like Luden's Echo, Liandry's Torment, Sorcerer's Shoes and Arcane Comet runes (Sorcery primary, Precision secondary).
Take Arcane Comet in the Sorcery tree as your keystone, with Precision as your secondary tree for Seraphine in ARAM.
Play as a backline poke and support mage, using your long-range abilities to harass enemies and your ultimate to set up picks or disengage in the chaotic ARAM lane.
E (Beat Drop) > Q (High Note) > auto-attack: slow/root enemies then burst with Q and passive notes.